Something
that the malevolent tentacle-people of a distant galaxy have in common with the
villainous M&M-shaped people of Alto is a dying sun at the center of their
solar system. Fearful that their
technologically advanced civilizations will perish in the waning light of their
respective solar stars, both contrive to use our sun to revive their own, dooming all of humanity as a
result. This means interstellar war, a
desperate struggle for survival, a clash of human and alien civilizations. Absent from these conflagrations is any hope
or even possibility of communication and diplomacy among the warring parties.
Edmond
Hamilton’s The Star-Stealers, appeared
in the February 1929 issue of Weird Tales. It is one of his earlier interstellar patrol
stories, and is similar in many respects to his first offering, Crashing Suns (see also Doomsday
Deferred for the Eight Worlds). The earlier tale introduced the “Eight
Worlds” inhabited by humankind, at a point in time when technological advances
were about to propel them beyond the solar system into interstellar space. The
Star-Stealers takes place a bit later in stellar history, when the
Federation includes nonhuman species from other star systems, and has extended
its range across the home galaxy.
The
mission of the interstellar patrol is not so much “to boldly go where no man
has gone before” as to keep space piracy in check among the member worlds and
maintain the peace. However, it is
impossible not to compare Hamilton’s space opera stories to Star Trek. Most of the drama takes place on the bridge,
the weaponry is similar, and there is even “a great rectangular plate of
smoothly burnished silvery metal which hung at the bridgeroom’s end-wall, the
one indispensable aid to interstellar navigation.” Surely this is an early version of the view screen
used on board the Enterprise and similar vessels of the mid to late 23rd
Century. It appears that the future
society Hamilton creates possesses an interesting history and evolution—which
is similarly displayed in the various incarnations of the Star Trek series.
Hamilton’s
space operas contain interesting anachronisms.
Without Mr. Spock’s ‘sensor readings’, the crew must look out windows to
see what is happening around their space ship.
The nautical metaphor—unavoidable in space adventures—is emphasized by
“wheel men”, alarm bells, small spaceships that are called “boats”, and the hierarchy
of officers lead by a captain. Neptune is identified as the planet furthest from the sun, the “Eighth
World”.
Readers
may recall that Pluto was not discovered until 1930, and later suffered the
humiliation of being downgraded to a “dwarf planet” in 2006. In 2005 there was talk of a tenth planet with the initial discovery
of Eris, but it was also downgraded to dwarf status. Thus Hamilton’s “Eight Worlds” remains an
accurate depiction of the solar system, at least as a collection of planet
sized bodies.
Interstellar
ship engines are not powered by dilithium crystals as in Star Trek but move by generating vibrations in the ether.
This was a popular theory of the time. It proposed a medium or substance to account for the transmission of
electromagnetic waves. The ether was believed at one time to
fill the apparent emptiness of outer space.
In The Star-Stealers several
of the fleet’s ships fall prey at one point to “etheric whirlpools”, and the weapon
of choice used by the nefarious tentacle-people is the “etheric bomb” which
resembles a photon torpedo. The aliens’
sophisticated technology is compared to one of the more complex technologies on
Earth in Hamilton’s time: “It’s the switch-board of the thing!” (That is, the old fashioned telephone
switchboard of the early twentieth century.)
The characters
have no fear of radioactive material or radioactivity! In The
Star-Stealers, an away team walks about the surface of a dead sun, still
faintly glowing like radium. That
radioactive material could be very hazardous was not generally known until the
late 1920s, when the “Radium Girls”—women who painted watch dials with radium
as an occupation—brought suit against their employer after contracting severe
anemia and necrosis of the jaw.
In Crashing Suns, the M&M-shaped
denizens of Alto plan to crash their sun into ours and put their planetary
system—now dwindled to a single world—in the place of Earth and its sister
planets. In The Star-Stealers, the evil aliens maneuver their enormous dead
sun—the “dark star”—along the edge of our galaxy, hoping to use their sun’s
powerful gravitational pull to steal our sun and planetary system and put them
into orbit around their chilly world.
Our sun would then become a kind of orbiting heat lamp into which the
tentacle-people would cast Earth and her fellow planets in order to brighten
the blaze. The preposterous science of
Hamilton’s story is more a veneer for what seems more like a whimsical myth or
fairy tale than what we would classify as science fiction.
The formula
for Hamilton’s interstellar patrol stories includes: the discovery of an evil
extraterrestrial plan, an initial skirmish that is disastrous for the heroes,
incarceration, a suspenseful escape, and a final conflagration between Federation
fighters, (armed with De-Cohesion Rays) and the tentacle-people’s conical
attack vehicles, (loaded with Etheric Bombs).
At the very last minute, the alien apparatus—in this case a “gravity condenser”—is
destroyed by the captain, averting the destruction of the entire solar
system.
The Star-Stealers is organized into six episodes,
most ending with a cliffhanger like this one:
…and
for a single moment we hung motionless along the chain’s length, swinging along
the huge pyramid’s glowing side at a height of hundreds of feet above the
shining streets below. Then the creature
raised one of its tentacles, a metal tool in its grasp, which he brought down
in a sharp blow on the chain at the window’s edge. Again he repeated the blow, and again. He was
cutting the chain!
(This scene
is depicted on the cover of the February 1929 issue of Weird Tales).
Despite
its formulaic character, The Star-Stealers has its charms. There is an
interesting description of Neptune, where the story begins, which explains the
technology needed to render the cold planet habitable for humans. The ship’s second-officer is a young woman named Dal Nara, “descended from a
long line of interstellar pilots”, who is known to be “resourceful and
quick-witted.” The appearance of a
competent, professional woman is relatively unique in the pulp fiction of the
time. The captain and his crew members'
experience on the glowing surface of the dead sun, where there is a breathable
atmosphere, flowing water, bizarre vegetation, and “a metropolis out of
nightmare”, is an adventure in itself.
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